Interim Report as of March 31st, 2024

(First nine months of the fiscal year

2023/2024)

Digital Bros S.p.A.

Via Tortona, 37 - 20144 Milan, Italy

VAT number 09554160151

Share Capital: Euro 6.024.334,80 of which Euro 5.706.014,80 subscribed

Milan Companies House no. 290680-Vol. 7394 Chamber of Commerce no. 1302132

This report is available on the Company's website www.digitalbros.comInvestor Relations /

Financial Documents section

Please consider that this is an Italian to English translation: the Italian version shall always prevail in

case of any discrepancy or inconsistency

(this page is intentionally left blank)

Digital Bros Group - Interim Report as of March 31st, 2024

2

Index

BOARD OF DIRECTORS AND CORPORATE GOVERNANCE STRUCTURE

...............................................4

DIRECTORS' REPORT

6

1.

GROUP ORGANIZATION

6

2.

THE VIDEO GAMES MARKET

10

3.

ALTERNATIVE PERFORMANCE RATIOS

12

4.

SEASONALITY EFFECTS

12

5.

SIGNIFICANT EVENTS DURING THE REPORTING PERIOD

13

6. CONSOLIDATED PROFIT AND LOSS STATEMENT FOR THE PERIOD ENDED MARCH 31ST, 2024.

………………………. ..................................................................................................................................16

7.

CONSOLIDATED BALANCE SHEET AS OF MARCH 31ST, 2024

20

8.

SEGMENT REPORTING

22

9.

Q3 FY23 CONSOLIDATED PROFIT AND LOSS STATEMENT

30

10.

CONTINGENT ASSETS AND LIABILITIES

33

11.

SUBSEQUENT EVENTS

33

12.

BUSINESS OUTLOOK

33

13.

OTHER INFORMATION

34

FINANCIAL STATEMENTS

36

CONSOLIDATED BALANCE SHEET AS OF MARCH 31ST, 2024

38

CONSOLIDATED PROFIT AND LOSS STATEMENT FOR THE PERIOD ENDED MARCH ..31ST, 2024 39

CONSOLIDATED COMPREHENSIVE INCOME STATEMENT AS OF MARCH 31ST, 2024

40

CONSOLIDATED STATEMENT OF CHANGES IN EQUITY AS OF MARCH 31ST, 2024

42

EXPLANATORY NOTE

44

STATEMENT PURSUANT TO ART. 154- BIS (5) OF THE T.U.F

53

Digital Bros Group - Interim Report as of March 31st, 2024

3

BOARD OF DIRECTORS AND CORPORATE GOVERNANCE STRUCTURE

Board of Directors

Name

Office

Risk &Control

Remuneration

Nomination

Committee

Committee

Committee

Carlotta Ilaria D'Ercole

Director

I

M

M

P

Abramo Galante

Chairman and

E

CEO

Davide Galante

Director

NE

Raffaele Galante

CEO

E

Susanna Pedretti

Director

I

M

P

M

Stefano Salbe (1)

Director

E

Laura Soifer (2)

Director

I

P

M

M

Dario Treves

Director

E

Key:

E: Executive Director

P: President of the Committee

NE: Non-Executive Director

M: Member of the Committee

  1. Independent Director
  1. Financial Reporting Manager pursuant to Art. 154 bis of Legislative Decree 58/98
  2. Lead Independent Director

Board of Statutory Auditors

Name

Office

Maria Pia Maspes

Statutory auditor

Pietro Piccone Ferrarotti

Statutory auditor

Paolo Villa

Chairman

Andrea Serra

Substitute statutory auditor

Stefano Spiniello

Substitute statutory auditor

The Shareholders' Meeting held on October 27th, 2023 appointed the Board of Directors and the Board of Statutory Auditors. The terms of the Directors and the Statutory Auditors will expire on the Shareholders' Meeting which will approve the financial statements as of June 30th, 2026. On January 24th, 2024, the Group's Director Lidia Florean sadly passed away. On May 14th, 2024, The Board of Directors decided to abstain from the co-option of a new Board member. A consensus on a new nominee was not achieved and the Board assessed that the current structure of eight members allows for an effective management control of the Group in its current complexity. Further decision about the co-option will be referred to the next Shareholders' Meeting.

On October 27th, 2023, the Shareholders' Meeting appointed Abramo Galante as Chairman of the Board of Directors. On November 9th, 2023, the Board of Directors appointed Abramo Galante and Raffaele Galante as Chief Executive Officers. The Chief Executive Officers received appropriate powers of attorney.

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On August 7th, 2007, the Board of Directors appointed the Executive Director Stefano Salbe as Financial Reporting Manager pursuant to Art. 154 bis of Legislative Decree 58/98 with appropriate powers.

Auditors

EY S.p.A.

On October 27th, 2021, the Shareholders' Meeting appointed EY S.p.A., based in Via Meravigli 12, Milan, as auditors of the Group consolidated annual and half year financial statements and Digital Bros S.p.A. annual financial statements until the approval of the financial statements as of September 30th, 2030.

Other information

The publication of Digital Bros Group's Interim Report as of March 31st, 2024 was authorized by a resolution of the Board of Directors on May 14th, 2024.

Digital Bros S.p.A. is incorporated and operating in Italy. The Company is listed on the Euronext STAR segment of the Euronext Milan market operated by Borsa Italiana S.p.A..

Digital Bros Group - Interim Report as of March 31st, 2024

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DIRECTORS' REPORT

1. GROUP ORGANIZATION

Digital Bros Group develops, publishes and distributes video games on international markets.

The Group is organized into five operational business segments:

Premium Games: main operations consist of the acquisition of video games intellectual properties from developers and the distribution of video games through an international retail sales network and digital marketplaces such as Steam, Sony PlayStation Network, Microsoft Xbox Live, Epic Game Store, etc..

The Group develops some video games through its internal studios. Video games developed by external studios are usually either acquired through an exclusive license or assigned to the Group with long-term worldwide rights.

The label used for worldwide publishing is 505 Games. A second label, Hook, publishes budget video games.

During the period, Premium Games operations were conducted by the subsidiary 505 Games S.p.A. which coordinates the operating segment together with 505 Games Ltd. and 505 Games (US) Inc. which operate respectively in the UK and in the U.S. Hook S.r.l. publishes budget videogames. 505 Games Interactive (US) Inc. provides consultancy services on behalf of 505 Games S.p.A..

505 Games France S.a.s., 505 Games Spain Slu and 505 Games GmbH carried out marketing activities for their local markets during the first half of the fiscal year but were subject to the reorganization process to decrease the Group's operating costs during the third quarter of the fiscal year.

The following studios are also incorporated in the Premium Games segment:

  • the Italian company Kunos Simulazioni S.r.l., which developed and published the Assetto Corsa and the Assetto Corsa Competizione video games;
  • the Czech company Ingame Studios a.s. a Brno-based studio acquired in charge of the development of Crime Boss: Rockay City. In July 2021 Digital Bros first acquired 60% of the company, while in July 2023 the Group finalized the acquisition of the remaining 40%;
  • the Italian company Avantgarden S.r.l., a development studio based in Milan;
  • the Italian company Supernova Games Studios S.r.l., a development studio based in Milan;
  • the Canadian company Chrysalide Jeux et Divertissement Inc. (75% held by the Group) which is currently developing a brand-new video game.

A Spanish joint venture, MSE & DB S.L., was set up together with the development studio MercurySteam Entertainment S.L. in order to jointly create a new intellectual property.

Free to Play: main operations consist of the development and publishing of video games and/or applications that are available for free on digital marketplaces with in-app purchases features. Free to Play video games usually presents less technical complexity than Premium video games but, in case of success, will have a longer life cycle.

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Free to Play video games are continuously upgraded after the launch in order to retain players and enhance the video game's life cycle. Worldwide Free to Play publishing is operated by 505 Mobile S.r.l., together with the U.S.

Worldwide Free to Play publishing is operated by 505 Mobile S.r.l., together with the U.S. company 505 Mobile (US) Inc., which provides consultancy services to Group companies, the UK company DR Studios Ltd. which is the developer of Free to Play video games and Hawken Entertainment Inc..

In January 2021, the Australian company 505 Games Australia Pty Ltd. acquired 100% of the shares of Infinite Interactive Pty. and Infinity Plus Two Pty.. The Australian companies own the intellectual property of the video games Puzzle Quest and Gems of War and provide the live support to such products.

In July 2022, 505 Games Mobile S.r.l. acquired 100% of D3Publisher of America Inc., now 505 Go Inc., an American publisher of Free to Play video games, including spin-offs of the Puzzle Quest series.

The labels used for Free to Play worldwide publishing are 505 Mobile and 505Go!.

Italian Distribution: consists of the distribution in Italy of video games purchased from international publishers. The operations are run by the Parent Company, Digital Bros S.p.A., under the Halifax brand.

Other Activities: all Group's remaining activities are consolidated together for reporting purposes under the Other Activities operating segment. It includes the operations of the subsidiary Digital Bros Game Academy S.r.l. which organizes video game training and professional courses. The Group also holds a 60% stake in the UK company Seekhana Ltd..

Holding: includes all the corporate functions provided by Digital Bros S.p.A. in finance, control and business development activities. The holding company has been supported by Digital Bros China Ltd., Digital Bros Asia Pacific (HK) Ltd. and 505 Games Japan K.K. which have operated as business developers for the Asian markets. Digital Bros Holdings Ltd. has been inactive during the period.

All the companies mentioned above are 100% owned, except for Rasplata B.V. and Seekhana Ltd. which are controlled with a 60% interest and Chrysalide Jeux et Divertissement Inc. with a 75% interest.

Digital Bros Group - Interim Report as of March 31st, 2024

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The organization chart of the operating companies as of March 31st, 2024 was as follows:

Digital Bros Group - Interim Report as of March 31st, 2024

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During the reporting period, the Group operated in the following locations:

Company

Address

Activity

AvantGarden S.r.l.

Via Tortona, 37 Milan

Offices

Chrysalide Jeux et Divertissement Inc. (2)

300 Rue Saint Paul - Bureau 410, Quebec City, Canada

Offices

Digital Bros S.p.A.

Via Tortona, 37 Milan

Offices

Digital Bros S.p.A.

Via Boccaccio 95, Trezzano sul Naviglio (Milan)

Logistics

Digital Bros Asia Pacific (HK) Ltd.

33-35 Hillier Street, Sheung Wan, Hong Kong

Offices

Digital Bros China (Shenzhen) Ltd.

Wang Hai Road, Nanshan district, Shenzhen, 518062,

Offices

China

Digital Bros Game Academy S.r.l.

Via Labus, 15 Milan

Offices

DR Studios Ltd.

403 Silbury Boulevard, Milton Keynes, U.K.

Offices

Game Entertainment S.r.l.

Via Tortona, 37 Milan

Offices

505

Games S.p.A.

Via Tortona, 37 Milan

Offices

505

Games Australia Pty Ltd.

333 Collins Street, South Melbourne Victoria, Australia

Offices

505

Games France S.a.s.

2, Chemin de la Chauderaie, Francheville, France

Offices

505

Games Japan K.K.

WeWork Jimbocho, 11-15, Kanda Jimbocho 2-chome

Offices

Chiyoda-ku, Tokyo, Japan

505

Games Spain Slu

Calle Cabo Rufino Lazaro 15, Las Rozas de Madrid, Spain

Offices

505

Games Ltd.

403 Silbury Boulevard, Milton Keynes, U.K.

Offices

505

Games (US) Inc.

5145 Douglas Fir Road, Calabasas, California, U.S.A.

Offices

505

Games GmbH

Brunnfeld 2-6, Burglengenfeld, Germany

Offices

505

Games Interactive (US) Inc.

5145 Douglas Fir Road, Calabasas, California, U.S.A.

Offices

505

Go Inc.

5145 Douglas Fir Road, Calabasas, California, U.S.A.

Offices

Hawken Entertainment Inc.

5145 Douglas Fir Road, Calabasas, California, U.S.A.

Offices

Hook S.r.l.

Via Tortona, 37 Milan

Offices

Ingame Studios a.s.

Moravské náměstí 249/8, Brno, Czech Republic

Offices

Kunos Simulazioni S.r.l.

Via degli Olmetti 39, Formello (Rome)

Offices

Infinity Plus Two Pty Ltd.

333 Collins Street, Melbourne Victoria, Australia

Offices

Infinite Interactive Pty Ltd.

333 Collins Street, Melbourne Victoria, Australia

Offices

505

Mobile S.r.l.

Via Tortona, 37 Milan

Offices

505

Mobile (US) Inc.

5145 Douglas Fir Road, Calabasas, California, U.S.A.

Offices

Rasplata B.V. (1)

Churchill-laan 131 2, Amsterdam, Netherlands

Offices

Seekhana Ltd. (1)

403 Silbury Boulevard, Milton Keynes, U.K.

Offices

Supernova Games Studios S.r.l.

Via Tortona, 37 Milan

Offices

  1. 60% consolidated
  2. 75% consolidated

Rasplata B.V. and Seekhana Ltd. are held at 60%. Chrysalide Jeux et Divertissement Inc. is held at 75%. They have been incorporated into the consolidated financial statements through full consolidation method, acknowledging the proportion of net equity and operating results belonging to minority shareholders.

Digital Bros Group - Interim Report as of March 31st, 2024

9

2. THE VIDEO GAMES MARKET

The video games market represents one of the most important segments of the entertainment industry. Movies, books and magazines, video games and toys are part of the industry and share the same characteristics, brands, features and intellectual properties.

The growth achieved by the video game industry during the pandemic created an overall optimism and most competitors entered into new productions, also increasing the average investment per game. In 2023, a record 50,000 new video games were launched within a very competitive marketplace, making it harder to meet the expected volume and revenue targets. Most players in the market had to reconsider their strategies in terms of portfolio investments and marketing spending to facing this competitive environment. As a result, an extensive number of layoffs, studios closures and the cancellation of new projects were announced starting from the second half of 2023, until today.

The market is constantly evolving and growing driven by the continuous technological upgrades. Gaming is no longer limited to personal computers and traditional consoles (Sony, Microsoft and Nintendo), but has expanded to mobile phones and tablet devices. High-speed connectivity, fiber optic networks and smart phones have made video games increasingly diversified, sophisticated and interactive and have expanded the gaming population to adults and women. Streaming gaming is also becoming increasingly popular.

The video games market follows the continuous technological evolution of consoles. At the launch of a new console, the prices of the hardware and the related video games are high and relatively low quantities are sold. Across their lifecycle, console and video game prices gradually decline, while the volumes and the video games quality increase.

Video games are sold through digital marketplaces, however highly popular and high-quality video games are also distributed through the traditional retail channels. In this case, the value chain is as follows:

The COVID-19 pandemic further accelerated the decline of the video games retail distribution being replaced by digital distribution.

Developers

Developers are the creators and programmers of a video game, usually based on an original idea, a successful brand, a movie, sports simulations etc.. It is becoming vastly common for a highly popular video game to be turned into a movie, TV series etc..

Even if developers sometimes retain the intellectual property, they often assign the rights to an international video game publisher for a contractually defined period of time. Therefore, publishers are key in the value chain: they are essential to the completion of the video game, in building and fostering the video game community and its international distribution through their direct or indirect commercial networks.

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Digital Bros S.p.A. published this content on 15 May 2024 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 15 May 2024 15:53:27 UTC.