Profile
Michael Shermis worked as Vice President-Client Services & Senior Producer at WisdomTools, Inc. He also worked as an Internet Resource Administrator at Indiana University from 1993 to 2000.
Mr. Shermis holds a graduate degree from Indiana University and an undergraduate degree from Purdue University.
Former positions of Michael Shermis
Companies | Position | End |
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WisdomTools, Inc.
WisdomTools, Inc. Miscellaneous Commercial ServicesCommercial Services WisdomTools is a leader in developing immersive, story-based, and context-aware (e.g., location, environmental conditions, skill level) mobile, desktop, and Internet based eLearning technologies. Together with parent company IIPI's diverse array of powerful technological capabilities, WisdomTools is now able to expand beyond its original story-based offerings Scenarios™ and eScenes™ to offer increasingly customized and customizable immersive learning solutions, including: virtual world simulations, serious games, microgames, mobile learning platforms, augmented reality, and blended solutions that incorporate any or all of the above. These new blended learning solutions can be adapted for use by individual learners, for use in computer labs, or even as hybrid eLearning/instructor-led courses. | Corporate Officer/Principal | 2010-05-18 |
Indiana University | Corporate Officer/Principal | 1999-12-31 |
Training of Michael Shermis
Purdue University | Undergraduate Degree |
Indiana University | Graduate Degree |
Experiences
Positions held
Connections
1st degree connections
1st degree companies
Male
Female
Members of the board
Executives
Linked companies
Private companies | 1 |
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WisdomTools, Inc.
WisdomTools, Inc. Miscellaneous Commercial ServicesCommercial Services WisdomTools is a leader in developing immersive, story-based, and context-aware (e.g., location, environmental conditions, skill level) mobile, desktop, and Internet based eLearning technologies. Together with parent company IIPI's diverse array of powerful technological capabilities, WisdomTools is now able to expand beyond its original story-based offerings Scenarios™ and eScenes™ to offer increasingly customized and customizable immersive learning solutions, including: virtual world simulations, serious games, microgames, mobile learning platforms, augmented reality, and blended solutions that incorporate any or all of the above. These new blended learning solutions can be adapted for use by individual learners, for use in computer labs, or even as hybrid eLearning/instructor-led courses. | Commercial Services |
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